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This project involves designing and implementing a simplified version of the Super Mario game using a 16x2 LCD display. The game features basic functionalities, such as character movement and simple ...
This project uses an Arduino, a joystick module, and an LCD display to simulate simple directional control of a point (or cursor) on the screen. How it works: A single character or dot is displayed on ...
This module will investigate creating an interactive side-scrolling game using an Arduino. It will also provide experience with advanced usage of the 16x2 LCD screen and its scrolling capabilities.
Every new generation of computers repeats the techniques used by the earlier generations. [Kim Salmi] created an ASCII-based quadcopter simulation game using an Arduino that displays on the Arduino ...
This one’s a bit abstract. Remember those LCD games that became quite popular sometime in the 1990’s? You know, the ones that had only one game, usually a character that could be moved back and forth ...
Arduino’s brand-new Esplora microcontroller, packed with prebuilt sensors and features, could indicate a move for the DIY electronics company toward a wider segment of the microcontroller market.
Even though games like Infinity Blade can be great fun on the iPhone, there's no getting around the fact that touchscreen-centric, buttonless devices don't offer the best gaming ergonomics. A modding ...
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