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Age of Empires Age of Empires developer confirms the game is mostly written in low-level Assembly code because 'we could scroll the screen and fill it with sprites as fast or faster' than ...
With the code converted to 6502 Assembly that can run on the virtual Commodore, [Ricardo] was eventually able to show four sprites moving across the screen after several iterations with the AI, as ...
The AlphaDev system developed x86 assembly algorithms that treated the latency of the code as a score and tried to minimize that score while ensuring that the code ran to completion without errors.
The front panel of this printer has the standard buttons that you would find on any ole printer, but the Pixmas also has a small LCD screen.
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