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This project is a simple 3D object renderer using LWJGL (Lightweight Java Game Library) with a Swing-based GUI using JAWT (Java AWT). It supports rendering basic shapes such as cubes, spheres, and ...
This is a java Bit Masking auto-tile implementation in pure java based on a tutorial by Sonny Bone. This library can be used in both a 2D and 3D context. Just import this project into your game and ...
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